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Killer Challenge Cup - News, Discussion & Results

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zantetsukenz
zantetsukenz
Moderator
Posts: 19,960
11:39 Wed 8 Oct 14 (BST)  [Link]  
Chapter 3 of Keith and Alan's Captaincy for Dummies
horse10000
horse10000
Moderator
Posts: 9,902
19:01 Wed 8 Oct 14 (BST)  [Link]  
Chapter 3 of Keith and Alan's Captaincy for Dummies


Lol i am glad somebody remembered
chapster_7
chapster_7
Posts: 5,080
12:17 Mon 13 Oct 14 (BST)  [Link]  
Any update on this chris?
Deleted User
(IP Logged)
18:50 Mon 13 Oct 14 (BST)  [Link]  
Still waiting on times from Baize Burners and also Black Scorpions.
Deleted User
(IP Logged)
22:23 Tue 14 Oct 14 (BST)  [Link]  
Killer Challenge Cup - 4th, 5th & 6th Place Play-Off

Unbeatables vs Baize Burners vs Pocket Dynamos

Tuesday 21st October at 9pm

Referee is me - please be ready by about 8:50pm


Killer Challenge Cup - The Final

Uprising vs Black Scorpions vs The Professionals

Wednesday 22nd October at 8:30pm

Referee is me - please be ready by about 8:20pm

Edited at 22:27 Tue 14/10/14 (BST)
Deleted User
(IP Logged)
11:22 Sun 19 Oct 14 (BST)  [Link]  
Killer Challenge Cup - 4th, 5th & 6th Place Play-Off

Unbeatables vs Baize Burners vs Pocket Dynamos

Tuesday 21st October at 9pm

Referee is me - please be ready by about 8:50pm


Killer Challenge Cup - The Final

Uprising vs Black Scorpions vs The Professionals

Please note this change of day and time!!!

Tuesday 21st October at 8:45pm


Referee is me - please be ready by about 8:35pm
Deleted User
(IP Logged)
20:25 Tue 21 Oct 14 (BST)  [Link]  
Killer Challenge Cup - 4th, 5th & 6th Place Play-Off

Unbeatables vs Baize Burners vs Pocket Dynamos

Tuesday 21st October at 9pm

Referee is me - please be ready by about 8:50pm


Killer Challenge Cup - The Final

Uprising vs Black Scorpions vs The Professionals

Please note this change of day and time!!!

Tuesday 21st October at 8:45pm


Referee is me - please be ready by about 8:35pm


A reminder of these games tonight. The referee has pulled a muscle though and will be replaced at the last minute by the 4th official - aka punkpoet!!!
punkpoet
punkpoet
Posts: 19,816
22:13 Tue 21 Oct 14 (BST)  [Link]  
ballbreakers 21 v pocket dynamos 39 v unbeatables 93

the order starting with 1st place
turtle1560
mrmagic
onevisit
horse10000
biffyfan
kris
the__king
marksmith
greyhound
friendyboy
jasonb
chapster_7

ggs all, well done unbeatables

Edited at 22:28 Tue 21/10/14 (BST)
chapster_7
chapster_7
Posts: 5,080
22:25 Tue 21 Oct 14 (BST)  [Link]  
ballbreakers 21 v pocket dynamos 39 v unbeatables 93

the order starting with 1st place
turtle1560
mrmagic
onevisit
horse10000
biffyfan
kris
the__king
marksmith
greyhound
friendyboy
jasonb

ggs all, well done unbeatables


Was I that bad that I don't get mentioned
punkpoet
punkpoet
Posts: 19,816
22:27 Tue 21 Oct 14 (BST)  [Link]  
ballbreakers 21 v pocket dynamos 39 v unbeatables 93

the order starting with 1st place
turtle1560
mrmagic
onevisit
horse10000
biffyfan
kris
the__king
marksmith
greyhound
friendyboy
jasonb

ggs all, well done unbeatables


Was I that bad that I don't get mentioned


Ooops sorry pal, just a tiring punkpoet
chapster_7
chapster_7
Posts: 5,080
22:30 Tue 21 Oct 14 (BST)  [Link]  
ballbreakers 21 v pocket dynamos 39 v unbeatables 93

the order starting with 1st place
turtle1560
mrmagic
onevisit
horse10000
biffyfan
kris
the__king
marksmith
greyhound
friendyboy
jasonb

ggs all, well done unbeatables


Was I that bad that I don't get mentioned


Ooops sorry pal, just a tiring punkpoet


It's ok mate, I can't say I contributed too much blame mark!!
punkpoet
punkpoet
Posts: 19,816
22:34 Tue 21 Oct 14 (BST)  [Link]  
Well Ive amended it you were on my list I made but i did it by hand
the_only_ego
the_only_ego
Posts: 1,170
23:56 Tue 21 Oct 14 (BST)  [Link]  
15th harry---------------1
14th erigert-------------2
13th shadwell----------3
12th mattywellie-------4
11th silenthill-----------5
10th imran--------------6
9th huts-----------------7
8th clifton--------------8
7th triple_b-----------9
6th dvz----------------10
5th ritcho-------------11
4th pirate------------12
3rd scott-------------13
2nd been------------14
1st harriet----------15+45

Black scorpions - 25

uprising - 39

Pro's - 101


in descending order. 39 racks or so so around 590 pots it took to finally get it done, 3 hours worth of killer too!!

well done to everyone who took part
Deleted User
(IP Logged)
09:51 Wed 22 Oct 14 (BST)  [Link]  
Well done everyone and Chris on what can only be viewed a success!!
Deleted User
(IP Logged)
10:26 Wed 22 Oct 14 (BST)  [Link]  
Thank you.

I believe the way of arranging these Killer games, which was the key point on trial in this first attempt, does work.

Moving forward then, anyone is free to propose any changes to the competition format, game format, scoring or anything else as long as...

1) It does not do away with the underlying principle of Killer in that the last player/team standing will always win.

and

2) The number of fixtures involved in the overall competition does not become excessive and burdensome.

Anything else is free rein.
erigert
erigert
Posts: 6,410
12:24 Wed 22 Oct 14 (BST)  [Link]  
This was a great competition to be fair and i cant see anything that needs to be changed.
Deleted User
(IP Logged)
19:25 Wed 22 Oct 14 (BST)  [Link]  
Again i wouldn't like to see anything change the problem i have though chris is simple ..... i do believe 1st place should get more points but at the same time this is team killer not individual killer .. surely if say team a finish 2nd 3rd 4th 5th and 6th .. yet team b finish 1st 11th 12th 13th 14th .. surely team a has still done a better job than team b?
horse10000
horse10000
Moderator
Posts: 9,902
19:30 Wed 22 Oct 14 (BST)  [Link]  
Again i wouldn't like to see anything change the problem i have though chris is simple ..... i do believe 1st place should get more points but at the same time this is team killer not individual killer .. surely if say team a finish 2nd 3rd 4th 5th and 6th .. yet team b finish 1st 11th 12th 13th 14th .. surely team a has still done a better job than team b?


I agree it is meant to be team killer as opposed to the best individual, but as teams start with different number of players there is not an easy solution, yes they can all get 5 in an ideal world but there was a lot that didn't.
I do think that getting 3 of your players into last 4 should have some merit in clan killer, but as it stands it can stand for nothing if the 4th player wins.
Deleted User
(IP Logged)
19:34 Wed 22 Oct 14 (BST)  [Link]  
I have been having a similar conversation with the_only_ego.

Although it is team killer, the underlying principle of Killer remains that everything is irrelevant other than who is the last player/team standing.

That said the scores for places did matter in deciding the second and third places and therefore decided who qualified and who was eliminated in previous rounds. The scores achieved also determined a clan's draw in the subsequent round.

I don't see how you could have a credible format where the 'killed' players can defeat the 'unkilled' player.

Plus any player should be able to take part knowing they could win for their team. Otherwise one team that only had one or two players available would almost certainly lose to any clans with four or five. The nature of the game itself means that it would be hard enough for them to win given those circumstances but at least they do stand some chance of doing it.

Edited at 19:41 Wed 22/10/14 (BST)
beenjammin
beenjammin
Posts: 2,463
23:28 Fri 24 Oct 14 (BST)  [Link]  
Part of me agrees with matty and chris, undecided really on that particular issue. I've always been intrigued though, at the idea of the player in first guaranteeing a draw, and the rest of his team needing to do better than last place to bring home the win,
but as keith pointed out already, we don't have a guaranteed number of players here, so that idea is rendered more of a problem than it's worth.

It could be fair and work great though, if it was a league type thing (rather than a knockout-ish/cup type thing), where every team plays every other team, with a smaller size game with just 2 teams per game (maybe 4 or 5 from each) so as to lessen how often we have games with missing players, where the points from all games played go to an overall table. I'd prefer that regardless of whether this 'possible draw' idea is implemented btw (the league type thing), the outcome of one or two games wouldn't mean much (unless there are bonus points for winning games, or a ridiculous amount of points awarded for 1st), but I don't know how many people are willing to play that many games of killer in a season.

Edited at 23:55 Fri 24/10/14 (BST)
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Killer Challenge Cup - News, Discussion & Results

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